Monday, April 14, 2008
Monday, March 31, 2008
Thursday, March 27, 2008
FINAL (Monolake vs Pink Floyd)
General Objective
Challenge architectural conventions of representation
Interpret new design processes of generating space, body and form
Project Intention
Generate surface and space mapping body contour lines in time and motion.
Video A & B show the same sequence, the soundtrack of video A suits more the animation in rhythm and "electronic spirit". I added video B just for the pleasure of playing Pink Floyd, plus it gives a trippy vibe.
Labels:
body,
monolake,
pink floyd,
space,
spatial motion,
spatial motion sequence
Tuesday, February 26, 2008
Architectural Representation 2
Neil Spiller criticizes that animation programs have undermined the representation of space, failing to really communicate the essence of spatial arrangements and disabling the possibility of the viewer to interact with them since everything it’s given. On the contrary drawings allow us to adapt and imagine space to our own experience making them visually more powerful.One of the problems I believe that as architecture students we are confronted is that we tend to forget that computer applications are tools that enable us to generate forms or design spaces, however the reality is that we allow these programs think for us calculate and generate forms for us, which result in the generation of forms and buildings with geometrical complexity but without a true spatial and conceptual understanding and of course without transcendental originality. Because computer technologies in architecture have been only developed for two decades we still need to understand how to elaborate a process of design and thought instead of just learn how to use them by inertia. (I least I do)
Architectural Representation
Perez-Gomez and Pelletier discuss in the Perspective Hinge the progress of the representation of space through perspective and how the cultural notions of a determined period influenced on the representation of architectural drawings. During antiquity among Greek philosophers the concept of distance made it possible to represent space by triggering the need to illustrate it graphically and geometrically. The studies of optics and anatomy took the concept of perspective to a new level, perspective naturalis, were the intent of Greek philosophers like Euclid was to understand the metaphysics of light and the functioning of the eye to translate it into geometrical arrangements. In renaissance the aim of the artists and architects was to generate perspectives that bring together artificial geometrical constructions and optic geometry reconciling esthetics and techniques. Renaissance architects were able to design eternal architecture merging art and mathematics, geometry and god then how as architects will be able to reconcile the advent of digital tools with traditional representation in order to generate “truthful and poetical representation of architectural space”?
Sunday, February 24, 2008
VIideo-désastre
This animation is my first attempt, it was unsuccessful it lacks intention and its an example of what Spiller criticizes about animations.
Tuesday, February 19, 2008
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